Fish Tank

Houdini, Redshift.

Responsible for all aspects

VSFX 728 Particles and Procedural Effects: Seashells

Date: 09/20/2023

Houdini Version: 19.5.640

Important statistics:

Average render time: 3 min/frame (Renderfarm)

Resolution: 1280 x 720

Samples: 3 * 3

Global quality: 4

Diffuse quality: 16

Reflection quality: 1

Noise level: 0.01

Min Ray Samples: 2

Max Ray Samples: 9

Number of lights in scene: 2


Using the Vex to create the seashell.

Set the variable first, and then define theta to use later. Moreover, using the point VOP to create the seashells.

This code is provided by Professor Deborah Fowler. Finally, add some parameters on the top level to let the user easily control the shape they want.