The Mill - Week 2




This week, we discussed how to build the environment and explored different visual directions.

Also, since our mentors suggested making the two time periods of the Vespa look more distinct, I plan to add a disintegration particle effect as a transition combined with the Vellum peeling effect.

To further polish the peeling effect, I tweaked the pin constraints and improved the collision setup to achieve better simulation results.





Transition Test

I will render multiple layer for the compositor.
  • Connection particle
  • Connection particle(longer life)
  • Connection with flying particle(glow)
  • Flying dust
  • Flying dust 2
  • Smoke

Moreover, I spent some time exploring and researching the disintegration effect.

Tutorial: